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Routines |
Prev: FC24 | Up: Map | Next: FC98 |
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Action_Enter | FC61 | CALL Parser_ValidateDirectObject | Call Parser_ValidateDirectObject. | |
FC64 | RET C | Return if the direct object is malformed. | ||
FC65 | CP $02 | Jump to Response_PleaseRephraseThat_Duplicate if A is greater than 02. | ||
FC67 | JP NC,Response_PleaseRephraseThat_Duplicate | |||
Was the player trying to enter ... the cave?
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FC6A | LD HL,$EACD | Call MatchPhraseTokens with PhraseTokens_Cave. | ||
FC6D | CALL MatchPhraseTokens | |||
FC70 | JR NZ,Enter_CheckBoat | Jump to Enter_CheckBoat if the token isn't for the cave. | ||
The player is attempting to enter the cave.
Validate that the player isn't already inside the cave.
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FC72 | LD A,($BCCB) | Jump to Response_YouveDoneThatAlready if *CurrentRoom is either room 52: " The Vast Cavern" or room 3F: " The Cave". | ||
FC75 | CP $52 | |||
FC77 | JP Z,Response_YouveDoneThatAlready | |||
FC7A | CP $3F | |||
FC7C | JP Z,Response_YouveDoneThatAlready | |||
Default to the player entering the cave if they're in "
The Cave Mouth".
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FC7F | LD B,$3F | Load room 3F: " The Cave" into B as the destination room. | ||
FC81 | CP $3E | Jump to Enter_SetDestinationRoom if *CurrentRoom is room 3E: " The Cave Mouth". | ||
FC83 | JR Z,Enter_SetDestinationRoom | |||
Else take the player to
The Vast Cavern.
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FC85 | LD B,$52 | Load room 52: " The Vast Cavern" into B as the destination room. | ||
Enter_SetDestinationRoom | FC87 | LD A,B | Copy B into the A register and call EF54. | |
FC88 | CALL $EF54 | |||
FC8B | RET | Return. | ||
Was the player trying to enter ... the boat?
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Enter_CheckBoat | FC8C | LD HL,$EACF | Call MatchPhraseTokens with PhraseTokens_Boat. | |
FC8F | CALL MatchPhraseTokens | |||
Either way, it's a bad outcome.
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FC92 | JP Z,Response_PleaseRephraseThat_Duplicate | Jump to Response_PleaseRephraseThat_Duplicate if the token is for the boat. | ||
Nothing else is able to be entered, so provide a generic response.
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FC95 | JP Response_YouCant_Duplicate | Jump to Response_YouCant_Duplicate. |
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