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60945: Fatal Events: Tentacle
Make the tentacle inactive.
Event_Tentacle 60945 LD HL,48230 Reset bit 1 of *Flag_TurnBasedEventState which relates to the tentacle being active.
60948 RES 1,(HL)
60950 LD A,43 Call ValidateItemPresent using item: "A giant octopus".
60952 CALL ValidateItemPresent
60955 RET NZ Return if the tentacle is not in the current room.
Print "A tentacle suddenly encircles you and crushes you.".
60956 LD HL,54774 HL=54774.
60959 JP Events_GameOver Jump to Events_GameOver.
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