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Routines | 
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Make the tentacle inactive.
 
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| Event_Tentacle | 60945 | LD HL,48230 | Reset bit 1 of *Flag_TurnBasedEventState which relates to the tentacle being active. | |
| 60948 | RES 1,(HL) | |||
| 60950 | LD A,43 | Call ValidateItemPresent using item: "A giant octopus". | ||
| 60952 | CALL ValidateItemPresent | |||
| 60955 | RET NZ | Return if the tentacle is not in the current room. | ||
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Print "A tentacle suddenly encircles
you and crushes you.".
 
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| 60956 | LD HL,54774 | HL=54774. | ||
| 60959 | JP Events_GameOver | Jump to Events_GameOver. | ||
| Prev: 60928 | Up: Map | Next: 60962 |