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60992: Fatal Events: Lion
Make the lion inactive.
Event_Lion 60992 LD HL,48230 Reset bit 3 of *Flag_TurnBasedEventState which relates to the lion being active.
60995 RES 3,(HL)
60997 LD A,42 Call ValidateItemPresent using item: "A lion".
60999 CALL ValidateItemPresent
61002 RET NZ Return if the lion is not in the current room.
Print "The lion pounces upon you. It mauls you savagely.".
61003 LD HL,54894 HL=54894.
61006 JP Events_GameOver Jump to Events_GameOver.
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