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Routines |
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Make the lion inactive.
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Event_Lion | EE40 | LD HL,$BC66 | Reset bit 3 of *Flag_TurnBasedEventState which relates to the lion being active. | |
EE43 | RES 3,(HL) | |||
EE45 | LD A,$2A | Call ValidateItemPresent using item: "A lion". | ||
EE47 | CALL ValidateItemPresent | |||
EE4A | RET NZ | Return if the lion is not in the current room. | ||
Print "The lion pounces upon you.
It mauls you savagely.".
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EE4B | LD HL,$D66E | HL=D66E. | ||
EE4E | JP Events_GameOver | Jump to Events_GameOver. |
Prev: EE22 | Up: Map | Next: EE51 |