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65274: Handler: Room Images
Displays the image for the boat.
game-boat
DisplayImage_Boat 65274 LD IX,24700 IX=Image_Boat.
65278 JR Handler_Images Jump to Handler_Images.
Displays the image for the sand dunes.
game-sand-dunes
DisplayImage_SandDunes 65280 LD IX,27812 IX=Image_SandDunes.
65284 JR Handler_Images Jump to Handler_Images.
Displays the image for the bridge.
game-bridge
DisplayImage_Bridge 65286 LD IX,30513 IX=Image_Bridge.
65290 JR Handler_Images Jump to Handler_Images.
Displays the image for the cave.
game-cave
DisplayImage_Cave 65292 LD IX,33137 IX=Image_Cave.
65296 JR Handler_Images Jump to Handler_Images.
Displays the image for the door.
game-rock-door
DisplayImage_Door 65298 LD IX,35779 IX=Image_Door.
65302 JR Handler_Images Jump to Handler_Images.
Displays the image for the huts.
game-huts
DisplayImage_Huts 65304 LD IX,38506 IX=Image_Huts.
65308 JR Handler_Images Jump to Handler_Images.
Displays the image for the cliffs.
game-cliffs
DisplayImage_Cliffs 65310 LD IX,41026 IX=Image_Cliffs.
65314 JR Handler_Images Jump to Handler_Images.
Displays the image for the cavern.
game-cavern
DisplayImage_Cavern 65316 LD IX,43352 IX=Image_Cavern.
65320 JR Handler_Images Jump to Handler_Images.
Displays the image for the treasure chest.
game-treasure
DisplayImage_Treasure 65322 LD IX,45735 IX=Image_Treasure.
All the image routines use this same routine.
Handler_Images 65326 CALL Print_RoomImage Call Print_RoomImage.
65329 LD A,8 Call Print_RoomDescription and use line number 8 to start printing.
65331 CALL Print_RoomDescription
65334 CALL GetUserInput Call GetUserInput.
65337 RET Return.
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