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Game status buffer |
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Workspace filled from Default_Table_ItemLocations by the routine at GameStart. Object locations occupy the 41 bytes at Table_ItemLocations. The current room is *CurrentRoom. Pointers to the message, exit and handler tables follow the command buffer.
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| Table_ItemLocations | 61AB | DEFB $00 | Item 00 "A knife." in room 00: N/A. | |
| 61AC | DEFB $00 | Item 01 "A laser pistol." in room 00: N/A. | ||
| 61AD | DEFB $00 | Item 02 "A coin." in room 00: N/A. | ||
| 61AE | DEFB $00 | Item 03 "A crystal rod." in room 00: N/A. | ||
| 61AF | DEFB $00 | Item 04 "A detonator." in room 00: N/A. | ||
| 61B0 | DEFB $00 | Item 05 "A metal bar." in room 00: N/A. | ||
| 61B1 | DEFB $00 | Item 06 "A glowing sphere." in room 00: N/A. | ||
| 61B2 | DEFB $00 | Item 07 "Some poison fungus." in room 00: N/A. | ||
| 61B3 | DEFB $00 | Item 08 "Some round stones." in room 00: N/A. | ||
| 61B4 | DEFB $00 | Item 09 "A key." in room 00: N/A. | ||
| 61B5 | DEFB $00 | Item 0A "A space axe." in room 00: N/A. | ||
| 61B6 | DEFB $00 | Item 0B "Some explosives." in room 00: N/A. | ||
| 61B7 | DEFB $00 | Item 0C "A pair of gloves." in room 00: N/A. | ||
| 61B8 | DEFB $00 | Item 0D "The Galaxy." in room 00: N/A. | ||
| 61B9 | DEFB $00 | Item 0E "The airlock is closed." in room 00: N/A. | ||
| 61BA | DEFB $00 | Item 0F "The airlock is closed." in room 00: N/A. | ||
| 61BB | DEFB $00 | Item 10 "The airlock is open." in room 00: N/A. | ||
| 61BC | DEFB $00 | Item 11 "The airlock is open." in room 00: N/A. | ||
| 61BD | DEFB $00 | Item 12 "An android guard. He has shot at you and missed." in room 00: N/A. | ||
| 61BE | DEFB $00 | Item 13 "A dead android guard." in room 00: N/A. | ||
| 61BF | DEFB $00 | Item 14 "A glowing sphere sitting on a sunken dish, on a glass pedestal." in room 00: N/A. | ||
| 61C0 | DEFB $00 | Item 15 "A glass pedestal with a raised dish on top." in room 00: N/A. | ||
| 61C1 | DEFB $00 | Item 16 "A glass pedestal with a raised dish on top." in room 00: N/A. | ||
| 61C2 | DEFB $00 | Item 17 "A panel with a square plate to one side." in room 00: N/A. | ||
| 61C3 | DEFB $00 | Item 18 "The southern exit has a square plate to the side of it." in room 00: N/A. | ||
| 61C4 | DEFB $00 | Item 19 "A pile of rocks at the eastern end." in room 00: N/A. | ||
| 61C5 | DEFB $00 | Item 1A "Some shattered rocks to one side of the eastern exit." in room 00: N/A. | ||
| 61C6 | DEFB $00 | Item 1B "The landing co-ordinates are set." in room 00: N/A. | ||
| 61C7 | DEFB $00 | Item 1C "A closed door." in room 00: N/A. | ||
| 61C8 | DEFB $00 | Item 1D "An open door." in room 00: N/A. | ||
| 61C9 | DEFB $00 | Item 1E "A creeping vine has trapped you by coiling itself around you." in room 00: N/A. | ||
| 61CA | DEFB $00 | Item 1F "A withered vine." in room 00: N/A. | ||
| 61CB | DEFB $00 | Item 20 "A skeleton in space patrol uniform,tied to rings in the wall,by ropes." in room 00: N/A. | ||
| 61CC | DEFB $00 | Item 21 "A skeleton on the floor." in room 00: N/A. | ||
| 61CD | DEFB $00 | Item 22 "An alcove containing some round stones." in room 00: N/A. | ||
| 61CE | DEFB $00 | Item 23 "An empty alcove." in room 00: N/A. | ||
| 61CF | DEFB $00 | Item 24 "A huge,blind slug is blocking the western exit. It is advancing toward you." in room 00: N/A. | ||
| 61D0 | DEFB $00 | Item 25 "A pool of slime on the floor." in room 00: N/A. | ||
| 61D1 | DEFB $00 | Item 26 "A fierce,scaled creature is on the bridge,preventing your crossing." in room 00: N/A. | ||
| 61D2 | DEFB $00 | Item 27 "The alien commander, in space armour." in room 00: N/A. | ||
| 61D3 | DEFB $00 | Item 28 "The dead body of the alien commander." in room 00: N/A. | ||
| 61D4 | DEFB $00 | Item 29 "A computer." in room 00: N/A. | ||
| 61D5 | DEFB $00 | Item 2A "A keyhole in the control panel." in room 00: N/A. | ||
| 61D6 | DEFB $00 | Item 2B "A light is flashing and you can hear a warning siren." in room 00: N/A. | ||
| 61D7 | DEFB $00 | Item 2C "A dead alien soldier." in room 00: N/A. | ||
| 61D8 | DEFB $00 | Item 2D "A dead alien soldier." in room 00: N/A. | ||
| 61D9 | DEFB $00 | Item 2E "A dead alien soldier." in room 00: N/A. | ||
| 61DA | DEFB $00 | Item 2F "A dead alien soldier." in room 00: N/A. | ||
| 61DB | DEFB $00 | Item 30 "A tractor beam is holding the ship. Takeoff is impossible." in room 00: N/A. | ||
| 61DC | DEFB $00 | Item 31 "A strange alien device in one corner." in room 00: N/A. | ||
| 61DD | DEFB $00 | Item 32 "Some writing on the wall." in room 00: N/A. | ||
| 61DE | DEFB $00 | Item 33 "A message on the ship's computer screen." in room 00: N/A. | ||
| 61DF | DEFB $00 | Item 34 "A button." in room 00: N/A. | ||
| 61E0 | DEFB $00 | Item 35 "The water looks inviting." in room 00: N/A. | ||
| 61E1 | DEFB $00 | Item 36 "The water looks inviting." in room 00: N/A. | ||
| 61E2 | DEFB $00 | Item 37 "The water looks inviting." in room 00: N/A. | ||
| 61E3 | DEFB $00 | Item 38 "A pile of rocks." in room 00: N/A. | ||
| 61E4 | DEFB $00 | Item 39 "A pair of gloves,which you are wearing." in room 00: N/A. | ||
| 61E5 | DEFB $00 | Item 3A "A key in the control panel. The key is set to 'OFF'." in room 00: N/A. | ||
| 61E6 | DEFB $00 | Item 3B "A key in the control panel. The key is set to 'ON'." in room 00: N/A. | ||
| 61E7 | DEFB $00 | Item 3C "A glowing sphere sitting on a raised dish on a glass pedestal." in room 00: N/A. | ||
| 61E8 | DEFB $00 | Item 3D "The water looks inviting." in room 00: N/A. | ||
| 61E9 | DEFB $00 | Item 3E "A message on the computer screen reads:- TYPE PASSWORD." in room 00: N/A. | ||
| 61EA | DEFB $00 | Item 3F "A wall of rock now blocks the northern exit." in room 00: N/A. | ||
| 61EB | DEFB $00 | Item 40 "The ship is ready to take off." in room 00: N/A. | ||
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View the equivalent code in;
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