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61AB: Table: Item Locations
Workspace filled from Default_Table_ItemLocations by the routine at GameStart. Object locations occupy the 41 bytes at Table_ItemLocations. The current room is *CurrentRoom. Pointers to the message, exit and handler tables follow the command buffer.
Table_ItemLocations 61AB DEFB $00 Item 00 "A knife." in room 00: N/A.
61AC DEFB $00 Item 01 "A laser pistol." in room 00: N/A.
61AD DEFB $00 Item 02 "A coin." in room 00: N/A.
61AE DEFB $00 Item 03 "A crystal rod." in room 00: N/A.
61AF DEFB $00 Item 04 "A detonator." in room 00: N/A.
61B0 DEFB $00 Item 05 "A metal bar." in room 00: N/A.
61B1 DEFB $00 Item 06 "A glowing sphere." in room 00: N/A.
61B2 DEFB $00 Item 07 "Some poison fungus." in room 00: N/A.
61B3 DEFB $00 Item 08 "Some round stones." in room 00: N/A.
61B4 DEFB $00 Item 09 "A key." in room 00: N/A.
61B5 DEFB $00 Item 0A "A space axe." in room 00: N/A.
61B6 DEFB $00 Item 0B "Some explosives." in room 00: N/A.
61B7 DEFB $00 Item 0C "A pair of gloves." in room 00: N/A.
61B8 DEFB $00 Item 0D "The Galaxy." in room 00: N/A.
61B9 DEFB $00 Item 0E "The airlock is closed." in room 00: N/A.
61BA DEFB $00 Item 0F "The airlock is closed." in room 00: N/A.
61BB DEFB $00 Item 10 "The airlock is open." in room 00: N/A.
61BC DEFB $00 Item 11 "The airlock is open." in room 00: N/A.
61BD DEFB $00 Item 12 "An android guard. He has shot at you and missed." in room 00: N/A.
61BE DEFB $00 Item 13 "A dead android guard." in room 00: N/A.
61BF DEFB $00 Item 14 "A glowing sphere sitting on a sunken dish, on a glass pedestal." in room 00: N/A.
61C0 DEFB $00 Item 15 "A glass pedestal with a raised dish on top." in room 00: N/A.
61C1 DEFB $00 Item 16 "A glass pedestal with a raised dish on top." in room 00: N/A.
61C2 DEFB $00 Item 17 "A panel with a square plate to one side." in room 00: N/A.
61C3 DEFB $00 Item 18 "The southern exit has a square plate to the side of it." in room 00: N/A.
61C4 DEFB $00 Item 19 "A pile of rocks at the eastern end." in room 00: N/A.
61C5 DEFB $00 Item 1A "Some shattered rocks to one side of the eastern exit." in room 00: N/A.
61C6 DEFB $00 Item 1B "The landing co-ordinates are set." in room 00: N/A.
61C7 DEFB $00 Item 1C "A closed door." in room 00: N/A.
61C8 DEFB $00 Item 1D "An open door." in room 00: N/A.
61C9 DEFB $00 Item 1E "A creeping vine has trapped you by coiling itself around you." in room 00: N/A.
61CA DEFB $00 Item 1F "A withered vine." in room 00: N/A.
61CB DEFB $00 Item 20 "A skeleton in space patrol uniform,tied to rings in the wall,by ropes." in room 00: N/A.
61CC DEFB $00 Item 21 "A skeleton on the floor." in room 00: N/A.
61CD DEFB $00 Item 22 "An alcove containing some round stones." in room 00: N/A.
61CE DEFB $00 Item 23 "An empty alcove." in room 00: N/A.
61CF DEFB $00 Item 24 "A huge,blind slug is blocking the western exit. It is advancing toward you." in room 00: N/A.
61D0 DEFB $00 Item 25 "A pool of slime on the floor." in room 00: N/A.
61D1 DEFB $00 Item 26 "A fierce,scaled creature is on the bridge,preventing your crossing." in room 00: N/A.
61D2 DEFB $00 Item 27 "The alien commander, in space armour." in room 00: N/A.
61D3 DEFB $00 Item 28 "The dead body of the alien commander." in room 00: N/A.
61D4 DEFB $00 Item 29 "A computer." in room 00: N/A.
61D5 DEFB $00 Item 2A "A keyhole in the control panel." in room 00: N/A.
61D6 DEFB $00 Item 2B "A light is flashing and you can hear a warning siren." in room 00: N/A.
61D7 DEFB $00 Item 2C "A dead alien soldier." in room 00: N/A.
61D8 DEFB $00 Item 2D "A dead alien soldier." in room 00: N/A.
61D9 DEFB $00 Item 2E "A dead alien soldier." in room 00: N/A.
61DA DEFB $00 Item 2F "A dead alien soldier." in room 00: N/A.
61DB DEFB $00 Item 30 "A tractor beam is holding the ship. Takeoff is impossible." in room 00: N/A.
61DC DEFB $00 Item 31 "A strange alien device in one corner." in room 00: N/A.
61DD DEFB $00 Item 32 "Some writing on the wall." in room 00: N/A.
61DE DEFB $00 Item 33 "A message on the ship's computer screen." in room 00: N/A.
61DF DEFB $00 Item 34 "A button." in room 00: N/A.
61E0 DEFB $00 Item 35 "The water looks inviting." in room 00: N/A.
61E1 DEFB $00 Item 36 "The water looks inviting." in room 00: N/A.
61E2 DEFB $00 Item 37 "The water looks inviting." in room 00: N/A.
61E3 DEFB $00 Item 38 "A pile of rocks." in room 00: N/A.
61E4 DEFB $00 Item 39 "A pair of gloves,which you are wearing." in room 00: N/A.
61E5 DEFB $00 Item 3A "A key in the control panel. The key is set to 'OFF'." in room 00: N/A.
61E6 DEFB $00 Item 3B "A key in the control panel. The key is set to 'ON'." in room 00: N/A.
61E7 DEFB $00 Item 3C "A glowing sphere sitting on a raised dish on a glass pedestal." in room 00: N/A.
61E8 DEFB $00 Item 3D "The water looks inviting." in room 00: N/A.
61E9 DEFB $00 Item 3E "A message on the computer screen reads:- TYPE PASSWORD." in room 00: N/A.
61EA DEFB $00 Item 3F "A wall of rock now blocks the northern exit." in room 00: N/A.
61EB DEFB $00 Item 40 "The ship is ready to take off." in room 00: N/A.
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