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Routines |
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List the objects being carried.
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| ActionInventory | 8EC4 | CALL Parser_ValidateNoDirectObject | Return if the command names an object: the player is told to rephrase it. | |
| 8EC7 | RET C | |||
| 8EC8 | CALL ClearScreen | Call ClearScreen to clear the screen. | ||
| 8ECB | CALL SetScreenPosition | Call SetScreenPosition to move the cursor to the stored row. | ||
| 8ECE | LD HL,$77EF | Print You are carrying:-. | ||
| 8ED1 | CALL PrintStringAndANewline | |||
| 8ED4 | LD A,$01 | Carried objects are stored in location 01. | ||
| 8ED6 | CALL PrintObjects | Call PrintObjects to list the objects here. | ||
| 8ED9 | RET | Return. | ||
| Prev: 8EBC | Up: Map | Next: 8EDA |