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Routines |
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Waits until a key is pressed, then returns to the command state. Reached through the standard command table at Table_CommandHandlerLookup_Standard, dispatched by AFE0.
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| WaitForAKey | B09A | CALL CheckBitAndJump | Call CheckBitAndJump to test the flag bit, then call WaitForKeypress_Loop to wait for a key. | |
| B09D | CALL WaitForKeypress_Loop | |||
| B0A0 | JP RecordInputFlag_UseGameState | Jump back to RecordInputFlag_UseGameState to handle game state. | ||
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