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B09A: Wait For A Key
Waits until a key is pressed, then returns to the command state. Reached through the standard command table at Table_CommandHandlerLookup_Standard, dispatched by AFE0.
WaitForAKey B09A CALL CheckBitAndJump Call CheckBitAndJump to test the flag bit, then call WaitForKeypress_Loop to wait for a key.
B09D CALL WaitForKeypress_Loop
B0A0 JP RecordInputFlag_UseGameState Jump back to RecordInputFlag_UseGameState to handle game state.
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