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B0C6: Start A Fresh Script Cycle
Starts a fresh script cycle and returns to the command state. Reached through the standard command table at Table_CommandHandlerLookup_Standard, dispatched by AFE0.
StartFreshScriptCycle B0C6 CALL CheckBitAndJump Call CheckBitAndJump to test the flag bit.
B0C9 LD HL,$0001 Write 0001 to *CharacterScriptCycles.
B0CC LD ($A01F),HL
B0CF LD A,$02 Write 02 to the startup flag at A0DA and jump back to RecordInputFlag_UseGameState.
B0D1 LD ($A0DA),A
B0D4 JP RecordInputFlag_UseGameState
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