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B0D7: Load Game State
Used by the routine at A0EB.
Reads a stored game back into the working state.
Output
IY Restored game state pointer
LoadGameState B0D7 CALL CalculateLocationOffset Call CalculateLocationOffset to calculate the location offset, then call LoadGame to load the game.
B0DA CALL LoadGame
B0DD JR NC,LoadGameState Jump back to LoadGameState if there was a tape loading error to try again.
B0DF LD IY,($9FD4) Read the saved character pointer.
B0E3 RET Return.
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