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45219: Reset Clock
Puts the clock back to the time a picture starts from, then returns to the game. Reached through the standard command table at Table_CommandHandlerLookup_Standard, dispatched by 45024.
ResetClock 45219 CALL CheckBitAndJump Call CheckBitAndJump to test the flag bit, then call InitialiseCharacterTimer to initialise the character timer.
45222 CALL InitialiseCharacterTimer
45225 JP RecordInputFlag_UseGameState Jump back to RecordInputFlag_UseGameState to handle game state.
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