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Routines |
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Follows the link when bit 3 of the display flags is present. Reached through the alternate command table at Table_CommandHandlerLookup_Alternate, dispatched by 45024.
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| FollowLinkWhenFlagged | 45375 | BIT 3,E | Jump ahead to FollowLinkWhenFlagged_MarkTopBit if bit 3 is clear. | |
| 45377 | JR Z,FollowLinkWhenFlagged_MarkTopBit | |||
| 45379 | PUSH DE | Call FollowCharacterLink to follow the character link, saving source. | ||
| 45380 | CALL FollowCharacterLink | |||
| 45383 | CALL InitialiseCharacterDataStructure | Call InitialiseCharacterDataStructure to initialise character data structure. | ||
| 45386 | POP DE | |||
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This entry point is used by the routine at SetDisplayMode_SelectsPictureMode.
Set the mark on this character.
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| FollowLinkWhenFlagged_MarkTopBit | 45387 | SET 7,(IY+25) | Set bit 7 of IY+25 and jump back to ProcessCharacterData_0. | |
| 45391 | JR ProcessCharacterData_0 | |||
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