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Routines |
Prev: E98E | Up: Map | Next: E9B2 |
Used by the routine at GameStart.
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GameLoop | E99F | CALL GameEventsProcessor | Call GameEventsProcessor. | |
E9A2 | CALL $AFEB | Call AFEB. | ||
E9A5 | CALL Handler_UserInput | Call Handler_UserInput. | ||
E9A8 | CALL Parser_ProcessItem | Call Parser_ProcessItem. | ||
E9AB | JR C,GameLoop | Jump to GameLoop if the item isn't present. | ||
E9AD | CALL $B05E | Call B05E. | ||
E9B0 | JR GameLoop | Jump to GameLoop. |
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