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Routines |
Prev: E9B2 | Up: Map | Next: E9D8 |
Used by the routines at Event_Drowning and E9E9.
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E9D0 | CALL PrintStringAndNewline | Call PrintStringAndNewline. | ||
E9D3 | POP HL | Restore HL and HL from the stack. | ||
E9D4 | POP HL | |||
E9D5 | JP GameOver | Jump to GameOver. |
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