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E9E9: Routine at E9E9
E9E9 LD HL,$A77E Reset bit 1 of *Flag_TurnBasedEventState.
E9EC RES 1,(HL)
E9EE LD A,$0F Call ValidateItemPresent with item 0F: "The Fomorian tribe".
E9F0 CALL ValidateItemPresent
E9F3 RET NZ Return if "The Fomorian tribe" is not currently in the room.
Print " You fight bravely,but the evil creatures overwhelm you.".
E9F4 LD HL,$CD9A HL=Messaging_FightBravely.
E9F7 JP $E9D0 Jump to E9D0.
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