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Routines |
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Used by the routines at Process_PreEnterCrystalCavern, Process_PreEnterCauseway, Process_EnterSmallClearing, Process_EnterSwamp_02, Process_EnterSwamp_01, Process_EnterSwamp_03, Process_EnterSwamp_04, Process_EnterSwamp_05, Check_PlayerInventory, Handler_DropItem, IsPlayerCarryingItem, IsPlayerCarryingSword, Process_KillBear and Process_LoseSalt.
Checks if a given item is in the players inventory or not.
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The ItemLocator routine returns with A containing the room ID of the requested object, 0 for when the item is disabled or 1 for the players inventory.
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CheckObjectInInventory | 44762 | CALL ItemLocator | Call ItemLocator. | |||||||||
44765 | CP 1 | Compare A with 1 (inventory). | ||||||||||
44767 | RET | Return. | ||||||||||
View the equivalent code in The Jewels Of Babylon.
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