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60327: Process: Pre-Enter Crystal Cavern
Process_PreEnterCrystalCavern 60327 LD A,(42947) Return if *CurrentRoom is not room 66: Inside A Rock Cavern.
60330 CP 66
60332 RET NZ
This entry point is used by the routine at Process_PreEnterInsideRockCavern.
Check if the player is wearing the cloak?
IsPlayerWearingCloak 60333 LD A,109 Call CheckObjectInInventory with "A cloak (worn)".
60335 CALL CheckObjectInInventory
60338 RET Z Return if the player has "A cloak (worn)" in their inventory.
Uh oh ... the player isn't wearing the cloak ...
Print "As you move through the fire curtain,you are incinerated.".
60339 LD HL,57160 HL=Messaging_MoveThroughFirecurtain.
60342 JP PrintAndGameOver_Duplicate Jump to PrintAndGameOver_Duplicate.
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