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Routines |
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Process_PreEnterCrystalCavern | 60327 | LD A,(42947) | Return if *CurrentRoom is not room 66: Inside A Rock Cavern. | |
60330 | CP 66 | |||
60332 | RET NZ | |||
This entry point is used by the routine at Process_PreEnterInsideRockCavern.
Check if the player is wearing the cloak?
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IsPlayerWearingCloak | 60333 | LD A,109 | Call CheckObjectInInventory with "A cloak (worn)". | |
60335 | CALL CheckObjectInInventory | |||
60338 | RET Z | Return if the player has "A cloak (worn)" in their inventory. | ||
Uh oh ... the player isn't wearing the cloak ...
Print "As you move through the fire
curtain,you are incinerated.".
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60339 | LD HL,57160 | HL=Messaging_MoveThroughFirecurtain. | ||
60342 | JP PrintAndGameOver_Duplicate | Jump to PrintAndGameOver_Duplicate. |
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