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Game status buffer |
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See Room #12.
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The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
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DataRoom12 | 50039 | DEFB 6 | Key Colour: YELLOW. | |
50040 | DEFB 6 | Closed Door Colour: YELLOW. | ||
50041 | DEFB 0 | Unused?: BLACK. | ||
50042 | DEFB 5 | Scaffolding Colour: CYAN. | ||
50043 | DEFB 0 | Border Colour: BLACK. | ||
50044 | DEFB 1 | Paper Colour: BLUE. | ||
50045 | DEFB 2 | Ladder Colour: RED. | ||
50046 | DEFB 255 | Terminator. | ||
Room scaffolding:
Scaffold #01.
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50047 | DEFB 33,23 | Start Coordinates: 33/ 23. | ||
50049 | DEFB 16 | Length: 16. | ||
Scaffold #02.
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50050 | DEFB 33,18 | Start Coordinates: 33/ 18. | ||
50052 | DEFB 8 | Length: 8. | ||
Scaffold #03.
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50053 | DEFB 13,18 | Start Coordinates: 13/ 18. | ||
50055 | DEFB 6 | Length: 6. | ||
Scaffold #04.
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50056 | DEFB 33,13 | Start Coordinates: 33/ 13. | ||
50058 | DEFB 8 | Length: 8. | ||
Scaffold #05.
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50059 | DEFB 13,13 | Start Coordinates: 13/ 13. | ||
50061 | DEFB 2 | Length: 2. | ||
Scaffold #06.
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50062 | DEFB 5,13 | Start Coordinates: 5/ 13. | ||
50064 | DEFB 2 | Length: 2. | ||
Scaffold #07.
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50065 | DEFB 33,8 | Start Coordinates: 33/ 8. | ||
50067 | DEFB 6 | Length: 6. | ||
Scaffold #08.
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50068 | DEFB 15,8 | Start Coordinates: 15/ 8. | ||
50070 | DEFB 3 | Length: 3. | ||
Scaffold #09.
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50071 | DEFB 5,8 | Start Coordinates: 5/ 8. | ||
50073 | DEFB 2 | Length: 2. | ||
Scaffold #10.
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50074 | DEFB 33,3 | Start Coordinates: 33/ 3. | ||
50076 | DEFB 16 | Length: 16. | ||
50077 | DEFB 255 | Terminator. | ||
Doors:
Door #01.
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50078 | DEFB 26,17 | Coordinates: 26/ 17. | ||
50080 | DEFB 4 | Colour: GREEN. | ||
50081 | DEFB 6 | Leads to room: 6. | ||
Door #02.
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50082 | DEFB 26,12 | Coordinates: 26/ 12. | ||
50084 | DEFB 4 | Colour: GREEN. | ||
50085 | DEFB 8 | Leads to room: 8. | ||
Door #03.
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50086 | DEFB 10,7 | Coordinates: 10/ 7. | ||
50088 | DEFB 3 | Colour: MAGENTA. | ||
50089 | DEFB 17 | Leads to room: 17. | ||
50090 | DEFB 255 | Terminator. | ||
Ladders:
Ladder #01.
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50091 | DEFB 13,8 | Coordinates: 13/ 8. | ||
50093 | DEFB 255 | Terminator. | ||
Keys and locked doors.
Key/ Door #01.
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50094 | DEFB 7,23 | Coordinates: 7/ 23. | ||
50096 | DEFB 29 | |||
50097 | DEFB 11,1 | Coordinates: 11/ 1. | ||
50099 | DEFB 3 | |||
Key/ Door #02.
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50100 | DEFB 20,18 | Coordinates: 20/ 18. | ||
50102 | DEFB 3 | |||
50103 | DEFB 16,2 | Coordinates: 16/ 2. | ||
50105 | DEFB 3 | |||
Key/ Door #03.
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50106 | DEFB 24,8 | Coordinates: 24/ 8. | ||
50108 | DEFB 29 | |||
50109 | DEFB 16,3 | Coordinates: 16/ 3. | ||
50111 | DEFB 3 | |||
50112 | DEFB 255 | Terminator. | ||
Portholes:
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50113 | DEFB 255 | Terminator. | ||
Pirates:
Pirate #01.
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50114 | DEFB 33,21 | Coordinates: 33/ 21. | ||
50116 | DEFB 3,3 | |||
50118 | DEFB 255 | Horizontal movement: -1. | ||
50119 | DEFB 0,32,2,3 | |||
50123 | DEFB 7 | Colour: WHITE. | ||
50124 | DEFB 1,3,0,33,21,3 | |||
Pirate #02.
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50130 | DEFB 33,6 | Coordinates: 33/ 6. | ||
50132 | DEFB 3,3 | |||
50134 | DEFB 255 | Horizontal movement: -1. | ||
50135 | DEFB 0,32,2,3 | |||
50139 | DEFB 5 | Colour: CYAN. | ||
50140 | DEFB 1,3,0,33,6,3 | |||
Pirate #03.
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50146 | DEFB 33,11 | Coordinates: 33/ 11. | ||
50148 | DEFB 3,3 | |||
50150 | DEFB 255 | Horizontal movement: -1. | ||
50151 | DEFB 0,32,2,3 | |||
50155 | DEFB 6 | Colour: YELLOW. | ||
50156 | DEFB 1,3,0,33,11,3 | |||
50162 | DEFB 255 | Terminator. | ||
Items:
Item #01.
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50163 | DEFB 29,20 | Coordinates: 29/ 20. | ||
50165 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
50167 | DEFB 3 | Colour: MAGENTA. | ||
50168 | DEFB 1 | Collected: NO. | ||
50169 | DEFB 100 | UDG: Graphics_Chest (100). | ||
Item #02.
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50170 | DEFB 5,20 | Coordinates: 5/ 20. | ||
50172 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
50174 | DEFB 6 | Colour: YELLOW. | ||
50175 | DEFB 1 | Collected: NO. | ||
50176 | DEFB 116 | UDG: Graphics_Sextant (116). | ||
Item #03.
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50177 | DEFB 4,10 | Coordinates: 4/ 10. | ||
50179 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
50181 | DEFB 5 | Colour: CYAN. | ||
50182 | DEFB 1 | Collected: NO. | ||
50183 | DEFB 88 | UDG: Graphics_Swag (88). | ||
Item #04.
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50184 | DEFB 29,5 | Coordinates: 29/ 5. | ||
50186 | DEFB 2,2 | Sprite width/ height: 2/ 2. | ||
50188 | DEFB 7 | Colour: WHITE. | ||
50189 | DEFB 1 | Collected: NO. | ||
50190 | DEFB 104 | UDG: Graphics_Map (104). | ||
50191 | DEFB 255 | Terminator. | ||
Furniture:
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50192 | DEFB 255 | Terminator. | ||
Lifts:
Lift #01.
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50193 | DEFB 17,18 | Coordinates: 17/ 18. | ||
50195 | DEFB 3,3 | |||
50197 | DEFB 0 | Horizontal movement: NONE. | ||
50198 | DEFB 255 | Vertical movement: -1. | ||
50199 | DEFB 36,4,1 | |||
50202 | DEFB 5 | Colour: CYAN. | ||
50203 | DEFB 19,3,13,3,0,0 | |||
Lift #02.
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50209 | DEFB 9,8 | Coordinates: 9/ 8. | ||
50211 | DEFB 3,3 | |||
50213 | DEFB 0 | Horizontal movement: NONE. | ||
50214 | DEFB 1 | Vertical movement: +1. | ||
50215 | DEFB 36,4,1 | |||
50218 | DEFB 5 | Colour: CYAN. | ||
50219 | DEFB 14,3,8,3,0,0 | |||
Lift #03.
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50225 | DEFB 21,8 | Coordinates: 21/ 8. | ||
50227 | DEFB 3,3 | |||
50229 | DEFB 255 | Horizontal movement: -1. | ||
50230 | DEFB 0 | Vertical movement: NONE. | ||
50231 | DEFB 33,3,1 | |||
50234 | DEFB 4 | Colour: GREEN. | ||
50235 | DEFB 21,3,18,3,0,0 | |||
50241 | DEFB 255 | Terminator. | ||
Disappearing floors:
Instance #01.
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50242 | DEFB 11,18 | Coordinates: 11/ 18. | ||
50244 | DEFB 4 | Width: 4 (VISIBLE). | ||
50245 | DEFB 50 | Limit for "VISIBLE" timer. | ||
50246 | DEFB 75 | Limit for "DISAPPEARED" timer. | ||
50247 | DEFB 0 | Floor change timer. | ||
50248 | DEFB 255 | Terminator. |
Prev: 49853 | Up: Map | Next: 50249 |