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D7A2: Dispatch Handlers
Used by the routine at Game_Loop.
Calls each frame handler, then jumps back to Game_Loop.
Dispatch_Handlers D7A2 CALL Handler_Keyboard Call Handler_Keyboard.
D7A5 CALL Handler_Combination Call Handler_Combination.
D7A8 CALL Handler_Actors Call Handler_Actors.
D7AB CALL Handler_Player Call Handler_Player.
D7AE CALL Handler_Housekeeping Call Handler_Housekeeping.
D7B1 CALL Handler_EventTimer Call Handler_EventTimer.
D7B4 CALL Handler_Enemies Call Handler_Enemies.
D7B7 CALL Handler_MovingObjects Call Handler_MovingObjects.
D7BA CALL Handler_RoomSeven Call Handler_RoomSeven.
D7BD CALL Handler_RoomSixteen Call Handler_RoomSixteen.
D7C0 CALL Handler_PendulumRooms Call Handler_PendulumRooms.
D7C3 CALL Handler_InventoryItems Call Handler_InventoryItems.
D7C6 CALL Handler_Collectibles Call Handler_Collectibles.
D7C9 CALL Handler_CarriedObject Call Handler_CarriedObject.
D7CC CALL Handler_RoomPause Call Handler_RoomPause.
D7CF JP Game_Loop Jump to Game_Loop.
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