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Routines |
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Used by the routine at Handler_Enemies.
Delays when leaving a non-zero room.
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Skip the pause in room 00.
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| Pause_LeavingRoom | DC53 | PUSH AF | Stash AF on the stack. | |
| DC54 | LD A,($64A2) | Jump to Pause_LeavingRoom_Done if the room is zero. | ||
| DC57 | OR A | |||
| DC58 | JR Z,Pause_LeavingRoom_Done | |||
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Wait, then restore.
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| DC5A | LD BC,$03E8 | Call JumpTable_Delay with a pause of 03E8. | ||
| DC5D | CALL JumpTable_Delay | |||
| Pause_LeavingRoom_Done | DC60 | POP AF | Restore AF from the stack. | |
| DC61 | RET | Return. | ||
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