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Routines |
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Used by the routine at Handler_Enemies.
Delays when leaving a non-zero room.
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Skip the pause in room 0.
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| Pause_LeavingRoom | 56403 | PUSH AF | Stash AF on the stack. | |
| 56404 | LD A,(25762) | Jump to Pause_LeavingRoom_Done if the room is zero. | ||
| 56407 | OR A | |||
| 56408 | JR Z,Pause_LeavingRoom_Done | |||
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Wait, then restore.
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| 56410 | LD BC,1000 | Call JumpTable_Delay with a pause of 1000. | ||
| 56413 | CALL JumpTable_Delay | |||
| Pause_LeavingRoom_Done | 56416 | POP AF | Restore AF from the stack. | |
| 56417 | RET | Return. | ||
| Prev: 56375 | Up: Map | Next: 56418 |