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29960: Helicopter State Data
State variables for the helicopter hazard. Two five-byte state blocks: Helicopter_State_Data_1 (first) and Helicopter_State_Data_2 (second).
Referenced by room handlers at Handler_Room01 and Handler_Room06.
Helicopter #1
Helicopter_State_Data_1 29960 DEFB 0 Direction / active flag (bit 7 set = spawning/inactive).
29961 DEFB 0 Movement delay.
29962 DEFB 0 Unused.
29963 DEFB 0 Facing (0=left, 4=right).
29964 DEFB 0 Animation counter.
Helicopter #2
Helicopter_State_Data_2 29965 DEFB 0 Direction / active flag (bit 7 set = spawning/inactive).
29966 DEFB 0 Movement delay.
29967 DEFB 0 Unused.
29968 DEFB 0 Facing (0=left, 4=right).
29969 DEFB 0 Animation counter.
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