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EF98: Jump Table
JumpTable EF98 DEFW Handler_Controls ID: 00.
EF9A DEFW $E967 ID: 01.
EF9C DEFW $E96F ID: 02.
EF9E DEFW $E971 ID: 03.
EFA0 DEFW $E982 ID: 04.
EFA2 DEFW Animate_Waiting ID: 05.
EFA4 DEFW Initialise_Falling ID: 06.
EFA6 DEFW Action_Falling ID: 07.
EFA8 DEFW Animate_Falling ID: 08.
EFAA DEFW Event_Landed ID: 09.
EFAC DEFW $EAF6 ID: 0A.
EFAE DEFW $EC8A ID: 0B.
EFB0 DEFW Handler_JumpPunch ID: 0C.
EFB2 DEFW $ED31 ID: 0D.
EFB4 DEFW $EDC2 ID: 0E.
EFB6 DEFW Controller_JumpPunch ID: 0F.
EFB8 DEFW Controller_JumpPunch ID: 10.
EFBA DEFW Controller_JumpPunch ID: 11.
EFBC DEFW Controller_JumpPunch ID: 12.
EFBE DEFW Controller_JumpPunch ID: 13.
EFC0 DEFW Controller_JumpPunch ID: 14.
EFC2 DEFW Controller_JumpPunch ID: 15.
EFC4 DEFW Controller_JumpPunch ID: 16.
EFC6 DEFW Controller_JumpPunch ID: 17.
EFC8 DEFW Controller_JumpPunch ID: 18.
EFCA DEFW Controller_JumpPunch ID: 19.
EFCC DEFW Animate_Grabbing ID: 1A.
EFCE DEFW Animate_Eating ID: 1B.
EFD0 DEFW $EAF6 ID: 1C.
EFD2 DEFW Animate_Grabbing ID: 1D.
EFD4 DEFW Handler_Controls ID: 1E.
EFD6 DEFW Handler_Controls ID: 1F.
EFD8 DEFW Initialise_Falling ID: 20.
EFDA DEFW Animate_TransformExplosion ID: 21.
EFDC DEFW Animate_TurnIntoHuman ID: 22.
EFDE DEFW Animate_ExitStageRight ID: 23.
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