Prev: A082 Up: Map Next: A166
A13F: Graphic Layout Data: Seed Box
Cyan "SEED" box. Written by the type-90 entity at StateData_Complex_22 and pointed by Script_OpenDoor_TaskProp.
layout-a13f
GraphicLayout_SeedBox A13F DEFB $F4,$03 Set the graphic set to 03.
A141 DEFB $62,$2F,$21 Draw tile 62 with INK: WHITE, PAPER: CYAN (2F) and move right by 01.
A144 DEFB $62,$AF,$1F Draw tile 62 with INK: WHITE, PAPER: CYAN, MIRRORED (AF) and move left by 01 and down by 01.
A147 DEFB $64,$28,$A1 Draw tile 64 with INK: BLACK, PAPER: CYAN (28) and move right by 01.
A14A DEFB $6A,$28,$A1 Draw tile 6A with INK: BLACK, PAPER: CYAN (28) and move right by 01.
A14D DEFB $FF Load the stored coordinates and return.
layout-a14e
A14E DEFB $00,$00,$A1 Draw tile 00 with INK: BLACK, PAPER: BLACK (00) and move right by 01, keeping black paper.
A151 DEFB $00,$00,$9F Draw tile 00 with INK: BLACK, PAPER: BLACK (00) and move left by 01 and down by 01, keeping black paper.
A154 DEFB $00,$00,$A1 Draw tile 00 with INK: BLACK, PAPER: BLACK (00) and move right by 01, keeping black paper.
A157 DEFB $00,$00,$A1 Draw tile 00 with INK: BLACK, PAPER: BLACK (00) and move right by 01, keeping black paper.
A15A DEFB $FF Load the stored coordinates and return.
layout-a15b
A15B DEFB $F2,$2D Set the current attribute to INK: CYAN, PAPER: CYAN (2D).
A15D DEFB $00,$21 Draw tile 00 and move right by 01.
A15F DEFB $00,$1F Draw tile 00 and move left by 01 and down by 01.
A161 DEFB $00,$21 Draw tile 00 and move right by 01.
A163 DEFB $00,$21 Draw tile 00 and move right by 01.
A165 DEFB $FF Load the stored coordinates and return.
Prev: A082 Up: Map Next: A166