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Routines |
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Set bit 05 of flags byte 2 (IX+02). If bit 04 of flags byte 3 (IX+03) is clear, continue at Script_Shared_SetEventBit to set bit 00 of GameEventFlags.
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| ScriptRoutine_SetLatchRaiseEvent | EF28 | SET 5,(IX+$02) | Set bit 05 of the current entity's flags byte 2. | |||||
| EF2C | BIT 4,(IX+$03) | Is bit 04 of flags byte 3 (IX+03) set? If not, jump to Script_Shared_SetEventBit. | ||||||
| EF30 | JR Z,Script_Shared_SetEventBit | |||||||
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