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Routines |
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Set bit 5 of flags byte 2 (IX+2). If bit 4 of flags byte 3 (IX+3) is clear, continue at Script_Shared_SetEventBit to set bit 0 of GameEventFlags.
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| ScriptRoutine_SetLatchRaiseEvent | 61224 | SET 5,(IX+2) | Set bit 5 of the current entity's flags byte 2. | |||||
| 61228 | BIT 4,(IX+3) | Is bit 4 of flags byte 3 (IX+3) set? If not, jump to Script_Shared_SetEventBit. | ||||||
| 61232 | JR Z,Script_Shared_SetEventBit | |||||||
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