![]() |
Game status buffer |
| Prev: 29354 | Up: Map | Next: 29358 |
|
Address of the complex state data for the entity currently being processed (usually Berk). Often the entity Berk is holding when bit 4 of Berk's flags byte 3 (IX+3) is set.
|
||||
| Pointer_CurrentEntity | 29356 | DEFW 0 | ||
| Prev: 29354 | Up: Map | Next: 29358 |