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Game status buffer |
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Non-zero while a timed Drutt / trap door script is armed. Set to 1 by ScriptRoutine_StartDruttScript, written from an entity type at 44525, cleared by Update_Timed_Events, and tested by Update_Berk_State_ActiveTaskFrameTick / 47475 before those paths run.
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| TimedEventLatch | 29390 | DEFB 0 | ||
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