Prev: 41586 Up: Map Next: 41640
41611: Graphic Layout Data: Room Scenery
Room scenery layout referenced from simple entity state.
layout-a28b
GraphicLayout_RoomSceneryBlock 41611 DEFB 244,2 Set the graphic set to 2.
41613 DEFB 250,1,8 Move the cursor by 8 horizontally and 1 vertically.
41616 DEFB 242,4 Set the current attribute to INK: GREEN, PAPER: BLACK (4).
41618 DEFB 25,33 Draw tile 25 and move right by 1, keeping the background paper.
41620 DEFB 30,33 Draw tile 30 and move right by 1, keeping the background paper.
41622 DEFB 250,5,248 Move the cursor by -8 horizontally and 5 vertically.
41625 DEFB 26,33 Draw tile 26 and move right by 1, keeping the background paper.
41627 DEFB 29,32 Draw tile 29 and move down by 1, keeping the background paper.
41629 DEFB 31,35 Draw tile 31 and move right by 3, keeping the background paper.
41631 DEFB 32,31 Draw tile 32 and move left by 1 and down by 1, keeping the background paper.
41633 DEFB 27,33 Draw tile 27 and move right by 1, keeping the background paper.
41635 DEFB 23,33 Draw tile 23 and move right by 1, keeping the background paper.
41637 DEFB 28,33 Draw tile 28 and move right by 1, keeping the background paper.
41639 DEFB 255 Load the stored coordinates and return.
Prev: 41586 Up: Map Next: 41640