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42022: Graphic Layout: Open Trap Door
Open trap door. Referenced from simple entity state at 36529.
layout-a426
GraphicLayout_TrapDoorOpen 42022 DEFB 244,2 Set the graphic set to 2.
42024 DEFB 0,9,33 Draw tile 0 with INK: BLUE, PAPER: BLUE (9) and move right by 1.
42027 DEFB 123,32,159 Draw tile 123 with INK: BLACK, PAPER: GREEN (32) and move left by 1 and down by 1.
42030 DEFB 0,9,33 Draw tile 0 with INK: BLUE, PAPER: BLUE (9) and move right by 1.
42033 DEFB 124,32,159 Draw tile 124 with INK: BLACK, PAPER: GREEN (32) and move left by 1 and down by 1.
42036 DEFB 0,9,33 Draw tile 0 with INK: BLUE, PAPER: BLUE (9) and move right by 1.
42039 DEFB 125,32,159 Draw tile 125 with INK: BLACK, PAPER: GREEN (32) and move left by 1 and down by 1.
42042 DEFB 0,9,33 Draw tile 0 with INK: BLUE, PAPER: BLUE (9) and move right by 1.
42045 DEFB 126,32,159 Draw tile 126 with INK: BLACK, PAPER: GREEN (32) and move left by 1 and down by 1.
42048 DEFB 0,9,33 Draw tile 0 with INK: BLUE, PAPER: BLUE (9) and move right by 1.
42051 DEFB 127,32,159 Draw tile 127 with INK: BLACK, PAPER: GREEN (32) and move left by 1 and down by 1.
42054 DEFB 0,9,33 Draw tile 0 with INK: BLUE, PAPER: BLUE (9) and move right by 1.
42057 DEFB 128,32,159 Draw tile 128 with INK: BLACK, PAPER: GREEN (32) and move left by 1 and down by 1.
42060 DEFB 122,65,33 Draw tile 122 with INK: BLUE, PAPER: BLACK (65) and move right by 1, keeping the background paper.
42063 DEFB 129,32,161 Draw tile 129 with INK: BLACK, PAPER: GREEN (32) and move right by 1.
42066 DEFB 255 Load the stored coordinates and return.
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