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Data |
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Open trap door. Referenced from simple entity state at 8EB1.
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| GraphicLayout_TrapDoorOpen | A426 | DEFB $F4,$02 | Set the graphic set to 02. | ||
| A428 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| A42B | DEFB $7B,$20,$9F | Draw tile 7B with INK: BLACK, PAPER: GREEN (20) and move left by 01 and down by 01. | |||
| A42E | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| A431 | DEFB $7C,$20,$9F | Draw tile 7C with INK: BLACK, PAPER: GREEN (20) and move left by 01 and down by 01. | |||
| A434 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| A437 | DEFB $7D,$20,$9F | Draw tile 7D with INK: BLACK, PAPER: GREEN (20) and move left by 01 and down by 01. | |||
| A43A | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| A43D | DEFB $7E,$20,$9F | Draw tile 7E with INK: BLACK, PAPER: GREEN (20) and move left by 01 and down by 01. | |||
| A440 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| A443 | DEFB $7F,$20,$9F | Draw tile 7F with INK: BLACK, PAPER: GREEN (20) and move left by 01 and down by 01. | |||
| A446 | DEFB $00,$09,$21 | Draw tile 00 with INK: BLUE, PAPER: BLUE (09) and move right by 01. | |||
| A449 | DEFB $80,$20,$9F | Draw tile 80 with INK: BLACK, PAPER: GREEN (20) and move left by 01 and down by 01. | |||
| A44C | DEFB $7A,$41,$21 | Draw tile 7A with INK: BLUE, PAPER: BLACK (41) and move right by 01, keeping the background paper. | |||
| A44F | DEFB $81,$20,$A1 | Draw tile 81 with INK: BLACK, PAPER: GREEN (20) and move right by 01. | |||
| A452 | DEFB $FF | Load the stored coordinates and return. | |||
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