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Routines |
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Conditionally jump in the layout, or skip the following address when the test fails.
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| GraphicLayoutRoutine_ConditionalJumpOrSkip | 59737 | LD BC,37019 | Point BC at the camera-follow entity (StateData_Berk). | |
| 59740 | INC BC | Advance BC past the first two bytes of the camera-follow entity. | ||
| 59741 | INC BC | |||
| 59742 | LD A,(BC) | Load A from the byte at BC. | ||
| 59743 | BIT 4,A | Is bit 4 of A set? If so, jump to GraphicLayoutRoutine_JumpGraphicAddress. | ||
| 59745 | JP NZ,GraphicLayoutRoutine_JumpGraphicAddress | |||
| 59748 | JP Advance_GraphicLayoutPointerByTwo | Jump to Advance_GraphicLayoutPointerByTwo to advance the graphic layout pointer and continue. | ||
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