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36599: State Data: Complex Entities
Complex entity state records after Boney (0014 bytes each). The table begins at StateData_Boney and is backed up to Buffer_EntityStateBackup by Backup_Entity_And_Game_State. Field names match StateData_SimpleEntities and StateData_Boney.
StateData_Drutt 36599 DEFB 135,31,0,0,5,38,39,69 Drutt (type 135, room 5, layout GraphicLayout_Bullet (the bullet)). Drutt's script and animation data is at Data_DruttScriptAnim.
36607 DEFB 69,0,55,158,71,144
StateData_Complex_02 36613 DEFB 0,31,0,0,4,38,39,68 Inactive slot (type 0, room 4).
36621 DEFB 69,0,0,0,0,0
StateData_Complex_03 36627 DEFB 137,23,128,0,5,38,39,234 Slimies (type 137, room 5, layout GraphicLayout_Slimies).
36635 DEFB 235,0,248,161,0,0
StateData_Complex_04 36641 DEFB 137,23,128,0,5,38,39,234 Slimies (type 137, room 5, layout GraphicLayout_Slimies).
36649 DEFB 235,0,248,161,0,0
StateData_Complex_05 36655 DEFB 137,23,128,0,5,38,39,234 Slimies (type 137, room 5, layout GraphicLayout_Slimies).
36663 DEFB 235,0,248,161,0,0
StateData_Complex_06 36669 DEFB 137,23,128,0,5,38,39,234 Slimies (type 137, room 5, layout GraphicLayout_Slimies).
36677 DEFB 235,0,248,161,0,0
StateData_Complex_07 36683 DEFB 141,31,128,0,0,0,0,4 Collectible eyeball (type 141, room 0, layout GraphicLayout_CollectibleEyeball).
36691 DEFB 4,0,51,160,29,144
StateData_Complex_08 36697 DEFB 141,31,128,0,0,0,0,6 Collectible eyeball (type 141, room 0, layout GraphicLayout_CollectibleEyeball).
36705 DEFB 6,0,51,160,29,144
StateData_Complex_09 36711 DEFB 141,31,128,0,0,0,0,8 Collectible eyeball (type 141, room 0, layout GraphicLayout_CollectibleEyeball).
36719 DEFB 8,0,51,160,29,144
StateData_Complex_10 36725 DEFB 15,3,2,0,4,36,38,37 Plant pot (type 15, room 4, layout GraphicLayout_PlantPot).
36733 DEFB 39,0,130,160,0,0
StateData_Complex_11 36739 DEFB 15,3,2,0,3,35,37,46 Plant pot (type 15, room 3, layout GraphicLayout_PlantPot).
36747 DEFB 48,0,130,160,0,0
StateData_Complex_12 36753 DEFB 15,3,2,0,4,36,38,56 Plant pot (type 15, room 4, layout GraphicLayout_PlantPot).
36761 DEFB 58,0,130,160,0,0
StateData_Complex_13 36767 DEFB 0,23,128,0,0,0,0,0 Inactive slot (type 0, room 0).
36775 DEFB 0,0,0,0,0,0
StateData_Complex_14 36781 DEFB 0,23,128,0,0,0,0,0 Inactive slot (type 0, room 0).
36789 DEFB 0,0,0,0,0,0
StateData_Complex_15 36795 DEFB 0,23,128,0,0,0,0,0 Inactive slot (type 0, room 0).
36803 DEFB 0,0,0,0,0,0
StateData_Complex_16 36809 DEFB 12,3,128,0,5,39,39,120 Crusher / hazard (type 12, room 5, layout Data_DruttScriptAnim).
36817 DEFB 120,0,52,210,0,0
StateData_Complex_17 36823 DEFB 134,31,0,0,3,0,0,0 White orb helper (type 134, room 3, layout GraphicLayout_WhiteOrb).
36831 DEFB 0,0,179,157,0,0
StateData_Complex_18 36837 DEFB 161,7,0,0,3,37,43,110 Task-three entity (type 161, room 3, layout Data_TaskHelperLayouts).
36845 DEFB 113,0,2,193,0,0
StateData_Complex_19 36851 DEFB 163,0,0,0,3,42,45,108 Task-three entity (type 163, room 3, layout 52410).
36859 DEFB 113,0,186,204,0,0
StateData_Complex_20 36865 DEFB 0,0,0,0,3,38,41,110 Inactive slot (type 0, room 3, ghost layout GraphicLayout_Ghost).
36873 DEFB 112,0,195,189,0,0
StateData_Complex_21 36879 DEFB 17,31,0,0,1,29,32,69 Empty bottle (type 17, room 1, layout GraphicLayout_EmptyBottle).
36887 DEFB 71,0,81,160,0,0
StateData_Complex_22 36893 DEFB 144,31,2,0,5,0,1,0 Seed box (type 144, room 5, layout GraphicLayout_SeedBox).
36901 DEFB 1,0,63,161,57,144
StateData_Complex_23 36907 DEFB 8,31,2,0,1,29,31,76 Worm can (type 8, room 1, layout GraphicLayout_WormCan).
36915 DEFB 77,0,162,157,0,0
StateData_Complex_24 36921 DEFB 5,31,2,0,0,21,23,76 Yellow cup (type 5, room 0, layout GraphicLayout_YellowCup).
36929 DEFB 77,0,105,157,0,0
StateData_Complex_25 36935 DEFB 3,31,2,0,0,21,23,69 Basket (type 3, room 0, layout GraphicLayout_Basket).
36943 DEFB 71,0,15,157,0,0
StateData_Complex_26 36949 DEFB 4,31,2,0,1,32,32,81 Pan (type 4, room 1, layout GraphicLayout_Pan).
36957 DEFB 84,0,7,158,0,0
StateData_Complex_27 36963 DEFB 20,15,2,0,3,34,37,72 Cauldron (type 20, room 3, layout GraphicLayout_Cauldron).
36971 DEFB 76,0,157,159,0,0
StateData_Complex_28 36977 DEFB 22,15,2,0,4,29,38,84 Vat (type 22, room 4, layout GraphicLayout_Vat).
36985 DEFB 89,0,139,161,0,0
StateData_Complex_29 36991 DEFB 0,15,0,0,0,17,21,153 Inactive slot (type 0, room 0, layout GraphicLayout_Safe).
36999 DEFB 156,0,226,158,0,0
StateData_Complex_30 37005 DEFB 55,3,0,0,3,20,37,171 Weight chain (type 55, room 3, layout GraphicLayout_WeightChain).
37013 DEFB 177,0,97,158,0,0
StateData_Berk 37019 DEFB 31,7,0,0,4,33,39,98 Berk (type 31, room 4, layout GraphicLayout_BerkFacingOut_Idle). Camera-follow entity that holds Berk's live layout pointer.
37027 DEFB 103,0,71,150,0,0
StateData_Complex_32 37033 DEFB 0,7,0,0,3,38,45,109 Inactive slot (type 0, room 3, mobile flamer layout GraphicLayout_MobileFlamer).
37041 DEFB 113,0,14,199,0,0
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