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41090: Graphic Layout Data: Plant Pot
Red plant pot. Written by the type-15 pot entities at StateData_Complex_10, StateData_Complex_11 and StateData_Complex_12.
layout-a082
GraphicLayout_PlantPot 41090 DEFB 244,3 Set the graphic set to 3.
41092 DEFB 0,18,33 Draw tile 0 with INK: RED, PAPER: RED (18) and move right by 1.
41095 DEFB 0,18,33 Draw tile 0 with INK: RED, PAPER: RED (18) and move right by 1.
41098 DEFB 0,18,30 Draw tile 0 with INK: RED, PAPER: RED (18) and move left by 2 and down by 1.
41101 DEFB 55,66,33 Draw tile 55 with INK: RED, PAPER: BLACK (66) and move right by 1, keeping the background paper.
41104 DEFB 0,18,33 Draw tile 0 with INK: RED, PAPER: RED (18) and move right by 1.
41107 DEFB 55,194,30 Draw tile 55 with INK: RED, PAPER: BLACK, MIRRORED (194) and move left by 2 and down by 1, keeping the background paper.
41110 DEFB 56,66,33 Draw tile 56 with INK: RED, PAPER: BLACK (66) and move right by 1, keeping the background paper.
41113 DEFB 0,18,33 Draw tile 0 with INK: RED, PAPER: RED (18) and move right by 1.
41116 DEFB 56,194,33 Draw tile 56 with INK: RED, PAPER: BLACK, MIRRORED (194) and move right by 1, keeping the background paper.
41119 DEFB 255 Load the stored coordinates and return.
Eyeball plant growth level 1.
layout-a0a0
GraphicLayout_EyeballPlantLevel1 41120 DEFB 251,130,160 Process the nested layout at GraphicLayout_PlantPot, then return to the base coordinates.
41123 DEFB 254,255,0 Move the cursor by 0 horizontally and -1 vertically, and store as the base coordinates.
41126 DEFB 248,10,161 Jump to the layout at GraphicLayout_EyeballPlantTip.
Eyeball plant growth level 2.
layout-a0a9
GraphicLayout_EyeballPlantLevel2 41129 DEFB 251,160,160 Process the nested layout at GraphicLayout_EyeballPlantLevel1, then return to the base coordinates.
41132 DEFB 248,10,161 Jump to the layout at GraphicLayout_EyeballPlantTip.
Eyeball plant growth level 3.
layout-a0af
GraphicLayout_EyeballPlantLevel3 41135 DEFB 251,169,160 Process the nested layout at GraphicLayout_EyeballPlantLevel2, then return to the base coordinates.
41138 DEFB 248,10,161 Jump to the layout at GraphicLayout_EyeballPlantTip.
Eyeball plant growth level 4.
layout-a0b5
GraphicLayout_EyeballPlantLevel4 41141 DEFB 251,175,160 Process the nested layout at GraphicLayout_EyeballPlantLevel3, then return to the base coordinates.
41144 DEFB 248,10,161 Jump to the layout at GraphicLayout_EyeballPlantTip.
41147 DEFB 251,175,160 Process the nested layout at GraphicLayout_EyeballPlantLevel3, then return to the base coordinates.
41150 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41153 DEFB 250,0,1 Move the cursor by 1 horizontally and 0 vertically.
41156 DEFB 245,4,138,139,140,141 Set the next graphic index from a random list.
41162 DEFB 0,7,33 Draw a random tile from the list at 41156 with INK: WHITE, PAPER: BLACK (7) and move right by 1, keeping the background paper.
41165 DEFB 255 Load the stored coordinates and return.
41166 DEFB 251,175,160 Process the nested layout at GraphicLayout_EyeballPlantLevel3, then return to the base coordinates.
Collectible eyeball frame 1.
layout-a0d1
GraphicLayout_CollectibleEyeballFrame1 41169 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41172 DEFB 250,255,0 Move the cursor by 0 horizontally and -1 vertically.
41175 DEFB 248,27,161 Jump to the layout at GraphicLayout_CollectibleEyeballFrame2.
41178 DEFB 251,181,160 Process the nested layout at GraphicLayout_EyeballPlantLevel4, then return to the base coordinates.
41181 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41184 DEFB 248,209,160 Jump to the layout at GraphicLayout_CollectibleEyeballFrame1.
41187 DEFB 251,181,160 Process the nested layout at GraphicLayout_EyeballPlantLevel4, then return to the base coordinates.
41190 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41193 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41196 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41199 DEFB 248,209,160 Jump to the layout at GraphicLayout_CollectibleEyeballFrame1.
41202 DEFB 251,248,160 Process the nested layout at GraphicLayout_EyeballPlantLevel5, then return to the base coordinates.
41205 DEFB 248,27,161 Jump to the layout at GraphicLayout_CollectibleEyeballFrame2.
Eyeball plant growth level 5.
layout-a0f8
GraphicLayout_EyeballPlantLevel5 41208 DEFB 251,181,160 Process the nested layout at GraphicLayout_EyeballPlantLevel4, then return to the base coordinates.
41211 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41214 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41217 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41220 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
41223 DEFB 251,10,161 Process the nested layout at GraphicLayout_EyeballPlantTip, then return to the base coordinates.
Eyeball plant tip.
layout-a10a
GraphicLayout_EyeballPlantTip 41226 DEFB 242,3 Set the current attribute to INK: MAGENTA, PAPER: BLACK (3).
41228 DEFB 254,255,0 Move the cursor by 0 horizontally and -1 vertically, and store as the base coordinates.
41231 DEFB 250,0,1 Move the cursor by 1 horizontally and 0 vertically.
41234 DEFB 54,31 Draw tile 54 and move left by 1 and down by 1, keeping the background paper.
41236 DEFB 57,33 Draw tile 57 and move right by 1, keeping the background paper.
41238 DEFB 58,33 Draw tile 58 and move right by 1, keeping the background paper.
41240 DEFB 143,31 Draw tile 143 and move left by 1 and down by 1, keeping the background paper.
41242 DEFB 255 Load the stored coordinates and return.
Collectible eyeball frame 2.
layout-a11b
GraphicLayout_CollectibleEyeballFrame2 41243 DEFB 244,3 Set the graphic set to 3.
41245 DEFB 129,7,33 Draw tile 129 with INK: WHITE, PAPER: BLACK (7) and move right by 1, keeping the background paper.
41248 DEFB 0,63,33 Draw tile 0 with INK: WHITE, PAPER: WHITE (63) and move right by 1.
41251 DEFB 129,135,30 Draw tile 129 with INK: WHITE, PAPER: BLACK, MIRRORED (135) and move left by 2 and down by 1, keeping the background paper.
41254 DEFB 0,63,33 Draw tile 0 with INK: WHITE, PAPER: WHITE (63) and move right by 1.
41257 DEFB 245,4,131,132,133,134 Set the next graphic index from a random list.
41263 DEFB 0,7,161 Draw a random tile from the list at 41257 with INK: WHITE, PAPER: BLACK (7) and move right by 1, keeping black paper.
41266 DEFB 0,63,30 Draw tile 0 with INK: WHITE, PAPER: WHITE (63) and move left by 2 and down by 1.
41269 DEFB 130,7,33 Draw tile 130 with INK: WHITE, PAPER: BLACK (7) and move right by 1, keeping the background paper.
41272 DEFB 0,63,33 Draw tile 0 with INK: WHITE, PAPER: WHITE (63) and move right by 1.
41275 DEFB 130,135,33 Draw tile 130 with INK: WHITE, PAPER: BLACK, MIRRORED (135) and move right by 1, keeping the background paper.
41278 DEFB 255 Load the stored coordinates and return.
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