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Routines |
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Used by the routine at Handler_SubGame.
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| Initialise_SubGame | 36946 | CALL CopySubGameData | Call CopySubGameData. | |
| 36949 | CALL ClearShadowBuffer | Call ClearShadowBuffer. | ||
| 36952 | CALL 37026 | Call 37026. | ||
| 36955 | CALL 37116 | Call 37116. | ||
| 36958 | CALL 37268 | Call 37268. | ||
| 36961 | LD HL,(39377) | Write *39377 to *37566. | ||
| 36964 | LD (37566),HL | |||
| 36967 | LD HL,(39381) | Write *39381 to *29188. | ||
| 36970 | LD (29188),HL | |||
| 36973 | LD HL,39474 | Write 39474 to *39354. | ||
| 36976 | LD (39354),HL | |||
| 36979 | LD HL,39408 | Write 39408 to *39335. | ||
| 36982 | LD (39335),HL | |||
| 36985 | LD HL,(39379) | Call the routine pointed to by *ActiveSubGameInitialisation. | ||
| 36988 | LD (36992),HL | |||
| 36991 | CALL 0 | |||
| 36994 | CALL CopyBufferToScreen | Call CopyBufferToScreen. | ||
| 36997 | CALL PaintHeaderFooter | Call PaintHeaderFooter. | ||
| 37000 | JP 37488 | Jump to 37488. | ||
| Prev: 36843 | Up: Map | Next: 37003 |
CALLlocation target below.