![]() |
Routines |
Prev: 37414 | Up: Map | Next: 37573 |
Used by the routine at Initialise_SubGame.
|
||||
37488 | LD (39342),SP | Write SP to *39342. | ||
37492 | LD A,(39394) | A=*39394. | ||
37495 | LD (39340),A | Write A to *39340. | ||
37498 | LD (39341),A | Write A to *39341. | ||
37501 | LD A,(39406) | A=*39406. | ||
37504 | LD (39338),A | Write A to *39338. | ||
37507 | LD HL,(39399) | HL=*39399. | ||
37510 | LD DE,7 | DE=0007. | ||
37513 | ADD HL,DE | HL+=DE. | ||
37514 | LD (HL),1 | Write 1 to *HL. | ||
37516 | LD HL,29192 | HL=29192. | ||
37519 | LD (39352),HL | Write HL to *39352. | ||
37522 | CALL 37702 | Call 37702. | ||
37525 | LD A,0 | A=0. | ||
37527 | LD (39339),A | Write A to *39339. | ||
37530 | LD A,(39407) | A=*39407. | ||
37533 | LD (29191),A | Write A to *29191. | ||
37536 | CALL 32889 | Call 32889. | ||
37539 | LD HL,29191 | HL=29191. | ||
37542 | DEC (HL) | Decrease *HL by one. | ||
37543 | JP P,37552 | Jump to 37552 P. | ||
37546 | LD A,(39407) | A=*39407. | ||
37549 | LD (29191),A | Write A to *29191. | ||
37552 | CALL 38207 | Call 38207. | ||
37555 | LD DE,39408 | DE=39408. | ||
37558 | LD (39335),DE | Write DE to *39335. | ||
37562 | CALL 37573 | Call 37573. | ||
Self-modifying code. See; Initialise_SubGame.
|
||||
37565 | CALL 37573 | Call 37573. | ||
37568 | CALL 38452 | Call 38452. | ||
37571 | JR 37536 | Jump to 37536. |
Prev: 37414 | Up: Map | Next: 37573 |