Routines |
Prev: 9226 | Up: Map | Next: 92C5 |
Used by the routine at Initialise_SubGame.
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9270 | LD ($99AE),SP | Write SP to *99AE. | ||
9274 | LD A,($99E2) | A=*99E2. | ||
9277 | LD ($99AC),A | Write A to *99AC. | ||
927A | LD ($99AD),A | Write A to *99AD. | ||
927D | LD A,($99EE) | A=*99EE. | ||
9280 | LD ($99AA),A | Write A to *99AA. | ||
9283 | LD HL,($99E7) | HL=*99E7. | ||
9286 | LD DE,$0007 | DE=0007. | ||
9289 | ADD HL,DE | HL+=DE. | ||
928A | LD (HL),$01 | Write 01 to *HL. | ||
928C | LD HL,$7208 | HL=7208. | ||
928F | LD ($99B8),HL | Write HL to *99B8. | ||
9292 | CALL $9346 | Call 9346. | ||
9295 | LD A,$00 | A=00. | ||
9297 | LD ($99AB),A | Write A to *99AB. | ||
929A | LD A,($99EF) | A=*99EF. | ||
929D | LD ($7207),A | Write A to *7207. | ||
92A0 | CALL $8079 | Call 8079. | ||
92A3 | LD HL,$7207 | HL=7207. | ||
92A6 | DEC (HL) | Decrease *HL by one. | ||
92A7 | JP P,$92B0 | Jump to 92B0 P. | ||
92AA | LD A,($99EF) | A=*99EF. | ||
92AD | LD ($7207),A | Write A to *7207. | ||
92B0 | CALL $953F | Call 953F. | ||
92B3 | LD DE,$99F0 | DE=99F0. | ||
92B6 | LD ($99A7),DE | Write DE to *99A7. | ||
92BA | CALL $92C5 | Call 92C5. | ||
Self-modifying code. See; Initialise_SubGame.
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92BD | CALL $92C5 | Call 92C5. | ||
92C0 | CALL $9634 | Call 9634. | ||
92C3 | JR $92A0 | Jump to 92A0. |
Prev: 9226 | Up: Map | Next: 92C5 |