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Routines |
| Prev: 9226 | Up: Map | Next: 92C5 |
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Used by the routine at Initialise_SubGame.
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| 9270 | LD ($99AE),SP | Write SP to *99AE. | ||
| 9274 | LD A,($99E2) | A=*99E2. | ||
| 9277 | LD ($99AC),A | Write A to *99AC. | ||
| 927A | LD ($99AD),A | Write A to *99AD. | ||
| 927D | LD A,($99EE) | A=*99EE. | ||
| 9280 | LD ($99AA),A | Write A to *99AA. | ||
| 9283 | LD HL,($99E7) | HL=*99E7. | ||
| 9286 | LD DE,$0007 | DE=0007. | ||
| 9289 | ADD HL,DE | HL+=DE. | ||
| 928A | LD (HL),$01 | Write 01 to *HL. | ||
| 928C | LD HL,$7208 | HL=7208. | ||
| 928F | LD ($99B8),HL | Write HL to *99B8. | ||
| 9292 | CALL $9346 | Call 9346. | ||
| 9295 | LD A,$00 | A=00. | ||
| 9297 | LD ($99AB),A | Write A to *99AB. | ||
| 929A | LD A,($99EF) | A=*99EF. | ||
| 929D | LD ($7207),A | Write A to *7207. | ||
| 92A0 | CALL $8079 | Call 8079. | ||
| 92A3 | LD HL,$7207 | HL=7207. | ||
| 92A6 | DEC (HL) | Decrease *HL by one. | ||
| 92A7 | JP P,$92B0 | Jump to 92B0 P. | ||
| 92AA | LD A,($99EF) | A=*99EF. | ||
| 92AD | LD ($7207),A | Write A to *7207. | ||
| 92B0 | CALL $953F | Call 953F. | ||
| 92B3 | LD DE,$99F0 | DE=99F0. | ||
| 92B6 | LD ($99A7),DE | Write DE to *99A7. | ||
| 92BA | CALL $92C5 | Call 92C5. | ||
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Self-modifying code. See; Initialise_SubGame.
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| 92BD | CALL $92C5 | Call 92C5. | ||
| 92C0 | CALL $9634 | Call 9634. | ||
| 92C3 | JR $92A0 | Jump to 92A0. | ||
| Prev: 9226 | Up: Map | Next: 92C5 |