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Game status buffer |
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The initial state of the dracula, which is a 16-byte entity that is handled by HandlerDracula. It is copied to 61088.
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| Initialisation_Dracula | 25629 | DEFB 124 | Sprite ID: "Dracula: Frame 1". | |
| 25630 | DEFB 109 | Room: 109. | ||
| 25631 | DEFB 0 | Flags: 0. | ||
| 25632 | DEFB 80 | X position: 80. | ||
| 25633 | DEFB 80 | Y position: 80. | ||
| 25634 | DEFB 68 | Attribute: INK:GREEN, PAPER:BLACK (BRIGHT). | ||
| 25635 | DEFB 0,0 | Used by the handler. | ||
| 25637 | DEFB 0 | X velocity: 0. | ||
| 25638 | DEFB 0 | Y velocity: 0. | ||
| 25639 | DEFB 0,114,114,0,0,0 | Used by the handler. | ||
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