![]() |
Routines |
| Prev: 32962 | Up: Map | Next: 32978 |
|
Used by the routine at StartGame.
Clears the game variables by filling memory from SpriteWidth up to 24575 with 0. This leaves the game options and font pointer alone.
|
||||
| ResetPlayerData | 32971 | LD HL,24080 | Point HL at the sprite width at SpriteWidth. | |
| 32974 | LD B,96 | B=96 (i.e. finish once we reach 24576). | ||
| 32976 | JR ResetScreen_Fill | Jump to ResetScreen_Fill to fill the memory with the value to write. | ||
| Prev: 32962 | Up: Map | Next: 32978 |