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Routines |
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| GameComplete | 38636 | LD HL,60048 | Point HL at the player at Player. | |
| 38639 | CALL DrawEntityAtHL | Call DrawEntityAtHL to draw the entity that HL points to. | ||
| 38642 | LD HL,48716 | Write 48716 (the main font, see MainFont) to FontPointer, which sets the font. | ||
| 38645 | LD (24065),HL | |||
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Handle printing "CONGRATULATIONS".
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| 38648 | LD HL,8256 | HL=8256 (screen buffer location). | ||
| 38651 | LD DE,38672 | Point DE at the game complete messages at GameCompleteMessages. | ||
| 38654 | CALL PrintStringColour | Call PrintStringColour to print the string. | ||
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Handle printing "YOU HAVE ESCAPED".
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| 38657 | LD HL,12352 | HL=12352 (screen buffer location). | ||
| 38660 | LD DE,38688 | Point DE at the message that the player has escaped at GameCompleteMessage_Escaped. | ||
| 38663 | CALL PrintStringColour | Call PrintStringColour to print the string. | ||
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Show the game statistics.
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| 38666 | CALL GameStats | Call GameStats to show the game statistics. | ||
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Disappointingly cut into the "normal" game over routine.
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| 38669 | JP GameOverDelay | Jump to GameOverDelay to wait for a moment. | ||
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