![]() |
Game status buffer |
| Prev: 24337 | Up: Map | Next: 24343 |
|
The position and sprite ID of the actor, as recorded by StoreEntity before the actor was moved. The sprite is erased from here by DisplayEntity.
|
||||
| OldSprite_X | 24340 | DEFB 0 | Horizontal co-ordinate. | |
| OldSprite_Y | 24341 | DEFB 0 | Vertical co-ordinate (the bottom edge of the sprite). | |
| OldSprite_ID | 24342 | DEFB 0 | Sprite ID. | |
| Prev: 24337 | Up: Map | Next: 24343 |