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Routines |
| Prev: 619A | Up: Map | Next: 61D3 |
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Used by the routine at GamePlayStarts.
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| 61BD | LD A,($5DD1) | A=Flag_ActivePlayer | ||
| 61C0 | AND A | |||
| 61C1 | JR NZ,$61E0 | |||
| 61C3 | LD HL,$0018 | HL=$0018 | ||
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This entry point is used by the routine at 61D3.
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| 61C6 | CALL AttributeAddress | |||
| 61C9 | LD B,$03 | B=$03 | ||
| 61CB | LD A,(HL) | A=(HL) | ||
| 61CC | OR $80 | |||
| 61CE | LD (HL),A | Push A into the memory location at HL | ||
| 61CF | INC HL | Increase HL by one | ||
| 61D0 | DJNZ $61CB | Decrease B by one, jump to 61CB if not zero | ||
| 61D2 | RET | Return | ||
| Prev: 619A | Up: Map | Next: 61D3 |