Routines |
Prev: 619A | Up: Map | Next: 61D3 |
Used by the routine at GamePlayStarts.
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61BD | LD A,($5DD1) | A=Flag_ActivePlayer | ||
61C0 | AND A | |||
61C1 | JR NZ,$61E0 | |||
61C3 | LD HL,$0018 | HL=$0018 | ||
This entry point is used by the routine at 61D3.
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61C6 | CALL AttributeAddress | |||
61C9 | LD B,$03 | B=$03 | ||
61CB | LD A,(HL) | A=(HL) | ||
61CC | OR $80 | |||
61CE | LD (HL),A | Push A into the memory location at HL | ||
61CF | INC HL | Increase HL by one | ||
61D0 | DJNZ $61CB | Decrease B by one, jump to 61CB if not zero | ||
61D2 | RET | Return |
Prev: 619A | Up: Map | Next: 61D3 |