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Routines |
| Prev: 24986 | Up: Map | Next: 25043 |
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Used by the routine at GamePlayStarts.
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| 25021 | LD A,(24017) | A=Flag_ActivePlayer | ||
| 25024 | AND A | |||
| 25025 | JR NZ,25056 | |||
| 25027 | LD HL,24 | HL=$0018 | ||
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This entry point is used by the routine at 25043.
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| 25030 | CALL AttributeAddress | |||
| 25033 | LD B,3 | B=$03 | ||
| 25035 | LD A,(HL) | A=(HL) | ||
| 25036 | OR 128 | |||
| 25038 | LD (HL),A | Push A into the memory location at HL | ||
| 25039 | INC HL | Increase HL by one | ||
| 25040 | DJNZ 25035 | Decrease B by one, jump to 25035 if not zero | ||
| 25042 | RET | Return | ||
| Prev: 24986 | Up: Map | Next: 25043 |