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Routines |
Prev: 25241 | Up: Map | Next: 25359 |
Used by the routine at GameMenu.
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PrintMenuItem | 25343 | PUSH HL | Store HL on the stack | |
25344 | CALL ScreenAddress | |||
25347 | LD A,(24022) | A=Current_MenuAttr | ||
25350 | EX AF,AF' | Exchanges AF with AF' | ||
25351 | EXX | Exchange BC, DE, and HL with shadow registers with BC', DE', and HL' | ||
25352 | POP HL | Restore HL | ||
25353 | CALL AttributeAddress | |||
25356 | JP PrintString_Loop | Jump to PrintString_Loop |
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