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9DB0: Jetman Tune Table
Eight tune pointers. Handler_JetmanMovement and Handler_MoonRover pick one using bits 1-3 of GameTimer to queue a jingle on some frames. The first and last entries both point to Tune_Jingle_7.
Jetman_Tune_Table 9DB0 DEFW Tune_Jingle_7
9DB2 DEFW Tune_Jingle_1
9DB4 DEFW Tune_Jingle_2
9DB6 DEFW Tune_Jingle_3
9DB8 DEFW Tune_Jingle_4
9DBA DEFW Tune_Jingle_5
9DBC DEFW Tune_Jingle_6
9DBE DEFW Tune_Jingle_7
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