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Routines |
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Return attribute INK:RED, PAPER:BLACK (BRIGHT) or INK:RED, PAPER:YELLOW (BRIGHT) according to bit 4 of GameTimer.
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Return attribute INK:RED, PAPER:BLACK (BRIGHT) or INK:RED, PAPER:YELLOW (BRIGHT) from the timer.
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| FlashAttribute | 44299 | LD A,(24130) | Fetch GameTimer. | |||||
| 44302 | AND %00010000 | Keep only bit 4. | ||||||
| 44304 | JR Z,FlashAttribute_Loop | Jump to FlashAttribute_Loop if that bit is reset. | ||||||
| 44306 | LD A,48 | A=48. | ||||||
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This entry point is used by the routine at FlashAttributeAlternative.
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| FlashAttribute_Loop | 44308 | OR %01000010 | Set bits 1 and 6. | |||||
| 44310 | RET | Return. | ||||||
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