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30137: Store Entity
Saves the position and state of an object, so that its sprite can be erased from the old position when it is next drawn.
Input
IX Object
StoreEntity 30137 LD A,(IX+1) Save the object's X position in Actor.
30140 LD (24075),A
30143 LD A,(IX+2) Save the object's Y position in 24076.
30146 LD (24076),A
30149 LD A,(IX+0) Save the object's state in 24077.
30152 LD (24077),A
30155 RET Return.
View the equivalent code in;
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