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Routines |
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Used by the routine at PrepDraw2.
Looks up the address of the data of the sprite of an actor.
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| FetchActorSprite | B934 | LD A,(IX+$00) | A=*IX+00 (sprite reference). | |||||||||
| B937 | JR FetchSprite | Jump to FetchSprite. | ||||||||||
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View the equivalent code in;
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| Prev: B928 | Up: Map | Next: B939 |