![]() |
Routines |
| Prev: B925 | Up: Map | Next: B934 |
|
Used by the routine at GetEntitySprite.
|
||||||||||||
| GetSpriteAddress | B928 | LD L,A | Create an offset in HL. | |||||||||
| B929 | LD H,$00 | |||||||||||
| B92B | ADD HL,HL | HL=HL * 2. | ||||||||||
| B92C | LD BC,$BF84 | HL=SpritesTable + offset. | ||||||||||
| B92F | ADD HL,BC | |||||||||||
| B930 | LD E,(HL) | DE=the sprite address. | ||||||||||
| B931 | INC HL | |||||||||||
| B932 | LD D,(HL) | |||||||||||
| B933 | RET | Return. | ||||||||||
|
View the equivalent code in;
|
||||||||||||
| Prev: B925 | Up: Map | Next: B934 |