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Routines |
| Prev: B9CB | Up: Map | Next: BA14 |
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| B9DA | LD A,C | |||
| B9DB | AND A | |||
| B9DC | JR Z,$B9EE | |||
| B9DE | DEC C | |||
| B9DF | CALL $BA0D | Call BA0D. | ||
| B9E2 | EXX | |||
| B9E3 | LD A,C | |||
| B9E4 | AND A | |||
| B9E5 | JR Z,$B9EB | |||
| B9E7 | DEC C | |||
| B9E8 | CALL $BA8C | Call BA8C. | ||
| B9EB | EXX | |||
| B9EC | JR $B9DA | Jump to B9DA. | ||
| B9EE | EXX | |||
| B9EF | LD A,C | |||
| B9F0 | AND A | |||
| B9F1 | JR NZ,$B9E7 | |||
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This entry point is used by the routine at B9CB.
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| B9F3 | EXX | |||
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This entry point is used by the routine at DisplayEntity.
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| B9F4 | LD A,($96A3) | |||
| B9F7 | LD C,A | |||
| B9F8 | LD A,($96A4) | |||
| B9FB | OR C | |||
| B9FC | RET Z | |||
| B9FD | XOR A | |||
| B9FE | LD ($96A3),A | |||
| BA01 | EXX | |||
| BA02 | LD A,($96A4) | |||
| BA05 | LD C,A | |||
| BA06 | XOR A | |||
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This entry point is used by the routine at B9CB.
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| BA07 | LD ($96A4),A | |||
| BA0A | EXX | |||
| BA0B | JR $B9DA | Jump to B9DA. | ||
| BA0D | LD A,C | |||
| BA0E | EX AF,AF' | |||
| BA0F | LD A,(DE) | |||
| BA10 | LD C,A | |||
| BA11 | PUSH HL | |||
| BA12 | JR $BA12 | Jump to BA12. | ||
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View the equivalent code in;
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| Prev: B9CB | Up: Map | Next: BA14 |